Why do sc2 players click so much
So Blizzard gave these options for a reason knowing about players not needing to click, not needing to accidentally click, and certainly not needing supposed helpful settings to interfere.
Not more to say from me. They are so small that I have no idea how you come close to clicking them. Not because they are accidently clicking on them. I actually went into the game and tested. Its preference, some people spam for consistency, others spam to build. Consistency spam is where you hotkey something into each button you will use later, and then spam them in the same order you would use later and at the same pace. Being a player who likes micro, I spam with my mouse.
If i dont, I tend to misclick. Pro players spam APM for the same thing. It's done to warm up. In high level games you will get nervous and your hands will get cold if you aren't keeping them moving and warm. You don't have to spam if you don't want to, but if you do learn to spam all the way though the game then you will actually begin to play faster because you will learn to use those actions beneficially instead of just worthless spam.
Spamming is just a way of keeping yourself in tempo. If you want to be fast you'd better practice being fast all the damn time. I'm sure there are pros who either don't do or just plain don't need to, but there are just as many if not more who swear by it.
I'm more interested in my natural APM so I don't spam and see what it builds up to by the end of the game. I'm also of the mindset that APM increase is more of a mental barrier than a physical barrier.
APM is for e-penis only. All clowns spam like crazy in the beginning scoring apm but when they actually have to make actions rather than pointless clicking, it drops down to and less as time passes by. Average is still high because 4 mins of spamming weigh alot but in reality it's closer to It not how fast you click, it's how fast you think and how creative you are. Simple fact that some top diamonds average less than is a hard argument.
Pros might need it, self imposing a rhythm. I APM spam to get warmed up. I like going back and fourth between hotkeys 1, 4, and 5 to get into a rhythm. I also drag boxes over workers to get the motion down. I don't care what anyone says, if you are practicing the motions and clicks that you will be using in game, it is going to help at least slightly.
Especially when you're playing the first game of the day after just waking up. Making your hands active in the early stages of the game can really set the tone for the rest of the game. It almost helps you carry over momentum from the last game to keep you active and not super relaxed.
To all of the people saying that APM spamming is pointless and it doesn't help at all: just do you, and I'll do me. When people spam for the sake of spamming, it gets to the point where they're not actually trying to simulate in-game motions.
In short, it helps maintain tempo throughout the entire game, from game to game. Other people like Huk or qxc spam like crazy but their play style is noticably more erratic and all-over-the-place. A player like White-ra usually averages around APM yet he is a pro-gamer. As both a piano and guitar player though, I think that seemingly random and useless hand movements such as APM spamming is akin to doing scales on an instrument.
Over time, the spam will definitely strengthen your hands to the point where execution becomes pure muscle memory, and every advantage counts during an SC2 game. On January 02 OrangeNinja21 wrote: As both a piano and guitar player though, I think that seemingly random and useless hand movements such as APM spamming is akin to doing scales on an instrument.
I don't spam because of peer pressure or for apm considerations. I got the habit from broodwar where I trained myself to constantly keep my hands busy throughout the game. It just feels natural to do it at the start of the game even when technically it's not useful at all. I do think it's a good habit as I use it to "calibrate" my fingers by selecting individual scvs and aiming them at precise spots on the minerals. By the time perform the actions in useful things my hands have already gotten the rhythm.
The right answer for me is "it feels natural" - I'm not lying, if I don't spam following a certain rythm I don't draw much boxes, I just constantly switch through control groups then I tend to play sloppier, forget stuff etc I'm just not on top of things. Nevertheless the uttermost important aspect: I don't "focus" on the spamming, it's quite the opposite, I would have to focus "not" to follow my usual pattern of switching through groups.
On a sidenote: If you don't stretch muscles before heavy excercise you might damage them even. Ye its more of making control with your controls. I mean when i first started spamming i accidently pressed Stop when trying to make an scv and i then stopped all my workers. But this nowadays helps me to swtich more rapidly in control groups without making any of those misstakes. Live Events Next event in 1h 1m. Fnx Online Event. Moscow Cybersport Series.
GeNieS vs Bee. ESL Pro Tour. Serral vs ShoWTimE. I sometimes do some switching between control groups myself, but that's mainly to check status of things, eg. But constantly checking a drone or overlord just doesn't seem to make much sense to me. Most pro players do it to "warm up" their fingers early in the game. That way, when they need to produce tons of meaningful actions in the mid-to-late game, they are "limber". Whether or not that helps or is the best method for warming up, however, is questionable.
Tzenes , our resident SC2 guru , addressed this in an answer to an earlier question on improving your APM :. Epinephrine has some interesting effects on the human body, one of which is to contract the blood vessels in your fingers right before a tournament reducing circulation and making them feel 'cold. A lot of amateur players will spam actions to get a higher "APM" number. As has been said countless times, though, it's not how many actions you have per minute but what you do with your actions that is the difference between victory and defeat.
You are not missing something important all your points about checking to see if something is done is correct , players are simply keeping their fingers warm so that when it comes time to fight, they are ready to react quickly. Day[9] does a good explanation of how tapping through control groups helps your overall game play in these two videos:.
As you continue playing, these slower repetitive motions becomes quicker and quicker which to the rest of us seems insanely fast.
Some players use a pattern of hotkeys to help keep their base management consistent. A zerg pattern might look like this - jump to main army, jump to queen for creep colony, jump to hatchery for unit building, jump back to main army.
So, they set the hotkeys at the beginning and switch through the patterns repeatedly at the game outset, to help keep their pace consistent throughout the game. Spamming through ctrl groups at the beginning isnt merely to warm up the fingers or get the APM up.
Its part of how they slow your production, in the code of the game extra resources etc are allocated by manipulating the gui. Sign up to join this community.
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